After three months of work, I decided to completely rebuild Elystral from scratch. Here's why that was actually the right decision, and what I learned about premature optimization.
The Original Vision
Elystral started as a tool to help developers visualize their code architecture. I wanted to create something that could automatically generate beautiful, interactive diagrams from codebases. The goal was to help teams understand complex systems at a glance.
I had a clear vision: drag-and-drop interface, real-time updates, and smart suggestions based on best practices. I was excited to build something that could potentially help thousands of developers.
What Went Wrong
Three months in, I had built a complex system with:
- A custom graph visualization engine
- A sophisticated parsing system for multiple languages
- A real-time collaboration backend
- A complex state management system
But I had fallen into a classic trap: I built for scale before validating the core idea. I was solving interesting technical problems rather than focusing on delivering value quickly.
Key Insight: The best architecture won't save a product that doesn't solve a real problem in a way users actually want.
The Decision to Rebuild
After showing my progress to a few developer friends, I realized something important: they were impressed by the technical aspects but confused about how they would actually use it in their workflow.
That's when I decided to scrap everything and start over with a much simpler approach:
The new version had:
- A single command to generate a visualization
- Limited but useful language support (just JavaScript to start)
- Static exports instead of real-time updates
- Simple, opinionated styling with minimal configuration
What I Learned
1. Start with a "walking skeleton"
Build the simplest possible version that delivers the core value. For Elystral, that meant focusing on generating useful visualizations quickly, not building the perfect architecture.
2. Technical decisions should follow user needs
I chose technologies based on what I thought would scale best, not what would help me validate the idea fastest. This led to unnecessary complexity.
"Make it work, make it right, make it fast" — in that order. I was trying to do all three simultaneously.
3. Beware the "just one more feature" trap
I kept adding "essential" features before launching. This is a form of perfectionism and fear of feedback, not good product development.
Instead of asking "What else should I add before launching?", ask "What can I remove and still deliver the core value?"
The Rebuild Results
Two weeks after starting over, I had a working prototype that actually delivered value. It wasn't perfect, but it did one thing well: it generated useful visualizations of JavaScript codebases with minimal effort.
I shared it with the same friends, and this time the response was completely different. They immediately saw how it could fit into their workflow and had suggestions for improvements based on actual usage, not theoretical features.
Moving Forward
Now I'm iterating based on real feedback, adding features only when they solve actual problems users have encountered. The project is moving faster than before, despite having "thrown away" three months of work.
Sometimes the fastest way forward is to take a step back.
If you're interested in trying Elystral, you can sign up for early access at elystral.dev. I'd love to hear your thoughts.